Mapping the Music Universe

Prelude – CARTE DU CIEL

MAPPING MUSIC

Phase I – STARS

Time, Periodicity

1. TIME

Define time . . . perception . . . periodicity

2. RHYTHM

Pulse / beat . . . meter . . . accent

3. CHANGE

Primes . . . beyond meter, beyond time

Phase II – CONSTELLATIONS

Pitch, Symmetry

4. PITCH

Tuning . . . temperament

5. SCALES

Patterns . . . prototypes . . . sets

6. CHORDS

Interval arrays . . . inversion

7. HARMONY

Consonance . . . symmetry . . . color

8. TONAL DESIGN

Streams . . . 12-tone sets . . . varying arrays

9. CLUSTER CELLS

Molecules . . . cell classes

Phase III – GALAXIES

Relativity – structure, form

10. LINE

Shape . . . turns . . . retracing

11. COUNTERPOINT

Alignment . . . refraction . . . canon

12. TEXTURE

Sound color . . . pointillism

13. REPETITION

Cycle . . . phase . . . ostinato

14. SOUND MASS

Foreground / background . . . density

15. RELATIVITY

Fluctuation . . . macro-modeling

Phase IV – ASTROLABE

Creativity – modeling music

MapLab 1. Generate a Gymnopédie

MapLab 2. Sketch a Song

MapLab 3. Construct a Canon

MapLab 4. Model a Metamorphosis

MapLab 5. Spin a Solo

MapLab 6. Paint a Landscape

MapLab 7. Twelve-Tonal Trichords in a Ternary Trio

MapLab 8. A Small Sonata